Rings
My first attempt at making something in Godot!
More of a toy than a game per se, this is a prototype build for a music sequencer thing based on Euclidian sequencers.
Click on a ring to place a "note" which will get triggered when it reaches the top node on the ring. Each ring has a different sound. Click the top node to toggle "delete mode" — in "delete mode" the notes will get deleted instead of triggering the sound.
It's kinda like a drum machine, maybe? Sounds made with Bfxr.
Status | Prototype |
Platforms | HTML5 |
Author | ¢∆† å≠å≠æ| |
Comments
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This is super cool. One thing I wanted was a "silence" mode, so that I could set the notes and then mix which ones played without deleting them. Just a thought! Thanks for sharing I really dig experiments like this.
that's a great idea — thank you!
Definitely an unique concept for sure !
thank you!